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The fact that the protection of our own data, and thereby our own personalities, seems to concern so surprisingly few of us may be due to convenience, but also may relate to the lack of distance in the digital world. This is something that, in contrast to the physical world, seems to bother us surprisingly little. In fact precisely the opposite is the case: interfaces, interactive games and apps, as well as, the smart-as-possible interconnection between the digital and physical worlds appear to banish any concerns whatsoever in this respect. This is reason enough to dedicate the focal theme of this issue to augmentation through immaterial realities. Dennis Paul, Professor of Interaction and Space at the HfK Bremen concerns himself in his essay with the “echo” of the digital in the physical world. We interviewed UdK professor anddesign researcher Gesche Joost about her specialist subject: “humancomputer interaction”, and since she is now a member of the advisory team to the SDP chancellor candidate Peer Steinbrück in Germany (as of May this year), we also naturally asked her about the recent NSA scandal and her political ambitions as well. With his graduation project Collective, Simon Ehses addresses the theme of freedom of opinion and information. Jonathan Bell asks when we will be ready to let our cars take the wheel and drive themselves. For quite some time now, function has no longer followed form, but has taken its own path. Our picture story shows a selection of forms that are getting left behind in the process. And finally the digital expert Harald Taglinger attempts to convince us that the best kind of interface is no interface at all and that what we are all really waiting for is for the holodeck to finally be invented.

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2D3D4D: Benjamin Hubert, Floris Wubben, Sou Fujimoto, IFA Preview u. a. +++ Carte Blanche / Poster: :output award 16 / gestaltet von den diesjährigen Grand Prix-Preisträgern des Wettbewerbs +++ On Show: Basel im Juni / Spiel der Throne +++ Books: Michael Erlhoff: Theorie des Designs, Branding Terror, RUGABU, BFF-Magazin, Design Incubator: A Prototype for New Design Practice, Gerahmter Diskurs – Gesellschaftsbilder im Independent-Comic, Alltagsorte in der Stadtregion – Atlas experimenteller Kartographie, Conditional Design Workbook, Reprobus, Intuition

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